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Not only will NVIDIA graphics cards support stereoscopic rendering, they will also be enhancing their driver to extract depth information and create left and right eye images for applications that do not natively produce or support stereo rendering. To be fair, NVIDIA has supported stereoscopic 3D for a long time, but this is more of a push to get pervasive stereoscopic graphics into the consumer space. Now they're taking it a step further and getting into stereoscopic 3D. But they've forged ahead with initiatives like SLI for multi-GPU rendering and CUDA for general purpose programing on GPU. Certainly their graphics cards are good at what they do and competition in the market is great today delivering amazing value to consumers. As we've seen over the past few years, NVIDIA isn't content with simply doing what has been done well.